PAXsims

Conflict simulation, peacebuilding, and development

Daily Archives: 16/03/2020

Pandemic response game icons

In order to assist the designers of pandemic response serious games, I have compiled and prepared a set of 68 COVID-19 themed game icons. These are available in zipped folders in three graphic formats: jpgs, pngs, and transparent pngs.

We typically use these in conjunction with 25mm or 37mm disks, the latter being the size included in the Matrix Game Construction Kit. These can be formatted for 3/4″ and 1″ Avery labels respectively using Avery’s excellent online design application and label templates. However, you can use them in any way you wish for the purposes of education and scenario analysis relating to the Covid-19 pandemic.

For further resources, see PAXsim’s COVID-19 serious gaming resources page.

COVID-19 serious gaming resources

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This post is intended to aid those who might be developing or facilitating serious games about COVID-19 pandemic response for policy development or educational reasons. It will be updated as we come across new resources.

If you know of any resources, please drop us a note. Note that we are not interested in hobby/entertainment games at this point (although if someone wants to do a review essay on several of these for PAXsims, we would be happy to consider it).


Simulation Resources: PAXsims

Simulation Resources: Others

COVID-19 Data Resources

Other COVID-19 Reports (selected)

Matrix Game Construction Kit special offer for COVID-19 pandemic response

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In partnership with The Game Crafter, PAXsims is making copies of the Matrix Game Construction Kit available at cost ($136.99) to those developing serious policy games to address the current COVID-19 global pandemic. The Game Crafter will treat any such order as urgent and expedite processing to the best of its ability.

Please note:

  • This offer is only available to organizations working on pandemic response matrix games for serious (policy-development or educational) reasons.
  • This is the regular edition of the Matrix Game Construction Kit—it contains no specific guidance or game materials on COVID-19. However, the PAXsims team stands ready to offer additional assistance.
  • To order a reduced-price copy of the Matrix Game Construction Kit, please email rex.brynen@mcgill.ca outlining who you are and how you propose to use it. You will then be provided with a link to the special game order page and additional instructions.
  • This offer only covers copies of MaGCK, and not other items published by PAXsims or The Game Crafter.

More information on the Matrix Game Construction Kit can be found here. For examples of pandemic response games developed with MaGCK, see the following PAXsims reports:

See also our PAXsims COVID-19 serious gaming resources page.

King’s Wargaming Network support for COVID-19 serious games

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Ivanka Barzashka, Director of the Wargaming Network at King’s College London, has announced a programme of grants to support serious gaming on the current COVID-19 global pandemic:

King’s has an important opportunity and responsibility to use our research expertise in support of the international response to the COVID-19 (novel coronavirus) outbreak. This goes beyond efforts to find treatments – for example into the effects of the outbreak on mental health (including through isolation), broader social and economic questions for society, the functioning of healthcare systems (including in developing countries). How can wargaming contribute to these questions?

King’s College London is offering pilot funding for King’s Wargaming Network research teams to engage with strategic partners on rapid research on this topic. Through the King’s Together programme, we will offer grants of up to £20k for groups of researchers to start work, across all disciplines.

Proposals are due 18 March and decisions will be announced on 20 March. Please contact me as soon as possible if you have an idea for a project.

Ivanka Barzashka
Director, Wargaming Network
School of Security Studies
King’s College London

The PAXsims team stands ready to assist applicants—email us if we can be of help. Please note that this is a time for client-driven, needs-driven serious gaming: it isn’t useful to propose projects that do not meet identified needs, which distract attention from more urgent tasks, or which consume human resources (such as subject matter expertise) better used in other ways. 

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