PAXsims

Conflict simulation, peacebuilding, and development

Daily Archives: 04/06/2019

Kadlec: Modelling Competition and Cooperation in Strategic Games

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At the US Army War College War Room, Sean Kadlec discusses the use of relatively simple serious games (such as matrix games) to explore and foster interagency and civil-military cooperation.

Role-playing games and similar low-cost thought- and dialogue-based exercises can produce insights into and solutions for difficult national security problems, while also creating conditions for real-world cooperation. The USAWC — CSL, other institutes like PKSOI, and the student body — can assist operational units and interagency partners by combining such “experimental strategy” exercises with academic theory (like the “Prisoner’s Dilemma”) as in-class research or assignments. More importantly, however they are created and staged, security professionals should use dynamic gaming as a means to develop conceptual understanding, generate practical solutions, and foster cooperation in a low-cost game environment before implementing potentially costly and untested ideas in the real world. There is no dilemma here: “gaming” cross-sector collaboration is worth every penny not spent on untested strategies — especially when they fail for lack of forethought.

You’ll find the full piece here.