Conflict simulation, peacebuilding, and development

Dstl: Software, training & simulation and wargaming opportunities


The UK Defence Science and Technology Laboratory is looking for up to 15 new staff specializing in simulation and wargaming:

We are recruiting up to 15 talented individuals across the Simulation and Numerical Methods group to use their specialist knowledge innovatively and to work in multidisciplinary teams in the following areas:

• Training, Simulation and Synthetic Environments
• Software Engineering
• Wargaming and Simulation
• Manual Wargaming

Depending on your skills and experience you’ll be working in one of the following areas;

The Training and Transformative Technologies Team focuses on innovative methods and tools to deliver Military Training and Education. This includes representing future Operating Environments in simulation and exploiting novel training approaches such as Virtual, Augmented and Mixed Reality Technologies.

The Wargaming capability you would be joining uses wargaming as a structured analytical technique to understand conflict in order to provide advice to the Ministry of Defence and wider UK Government. It is a multidisciplinary capability, drawing on quantitative and qualitative operational analysis techniques, facilitation, adjudication, and player interaction in order to model warfare, conflict or adversarial scenarios to identify and assess factors that can lead to different results (e.g. failure, success or something in between) within a given setting.

The Software Modelling & Simulation team provides the software engineering expertise to our division and is leading on the development of innovative software and software models for the future. As well as building this next generation software we have the responsibility, working with industry, to maintain and improve our existing computer-based wargames & simulations.

You’ll find full details at the UK Civil Service jobs site.

Applicants must be UK (non-dual) citizens. The deadline for application is August 24.

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