PAXsims

Conflict simulation, peacebuilding, and development

Daily Archives: 10/10/2016

RAND video on (wargaming) Russia and the Baltics

RAND has released a short, glossy video outlining the findings of the many wargames they have run examining a potential Russian invasion of the Baltic republics. You’ll find it on their Facebook page, as well as below.

Their original January 2016 report can be found on the RAND website here.

For the findings of a later CNAS crisis game on Baltic security (and some discussion of the differences between the two game approaches and their respective findings), see the discussion at PAXsims here.

Last Turn Madness: Jim Wallman on megagames

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The latest edition of the podcast Last Turn Madness has an excellent interview with evil genius Jim Wallman of Megagame Makers on the history, design, and future of megagaming. Megagames are large mass-participation games on both historical and fictional topics that use minimalist rules and instead emphasize developing narrative, player interaction, and emergent game play. Jim designed and ran the New World Order 2035 megagame we held at McGill earlier this year.

Among the many interesting issues explored in the conversation are the changing demographics of megagame participation, and the ways in which this has influenced both game design and play. Jim also discusses the central importance of narrative engagement, his “less is more” game design philosophy, the role of the Control team, and how to encourage player creativity without allowing them to exploit loopholes or break a game’s basic assumptions and reality. His serious game work is addressed too, with mentions of both the Connections UK professional wargaming conference (where he ran a game on the civil war in Binni) and PAXsims.

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Jim Wallman at work at the New World Order 2035 megagame (McGill University).

Jim also mentions the the forthcoming “Wide-Area Megagame” that will be held in early July 2017. The scenario for this will be a massive crisis in a fictionalized United States, involving multiple simultaneous linked games played in cities across the UK. We’ll be participating in this from Montreal too, playing the role of neighbouring “Northland.” If you’re in the Montreal area, are interested in participating, and don’t mind getting up very, very early in the morning (we’ll be playing on UK time), drop me a line!

h/t Ben Moores

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