PAXsims

Conflict simulation, peacebuilding, and development

Simulations miscellany, 6 August 2013

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Some recent simulation and gaming items that may be of interest to our readers:

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The May/June 2013 issue of the US Department of Defense Modeling and Simulation Coordination Office (M&SCO) M&S Newsletter is now out. You’ll find it here.

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Brian Train (insurgency simulation designer par excellence) has a thoughtful discussion with Tom Grant (of the I’ve Been Diced game blog, whose PhD was on insurgency before he turned to other things) on the challenges of designing counter-insurgency wargames via Brian’s own Ludic Futurism blog.

Brian will be among those presenting at the Connections UK wargaming conference at King’s College London next month.

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According to the Washington Times, US Republican politician Newt Gingrich has growing doubts about the US ability to export democracy:

Mr. Gingrich supported the U.S. invasions of Iraq and Afghanistan, but he said he has increasingly doubted the strategy of attempting to export democracy by force to countries where the religion and culture are not hospitable to Western values.

“It may be that our capacity to export democracy is a lot more limited than we thought,” he said.

Mr. Gingrich at times has expressed doubts about the U.S. capacity for nation-building, but he said he now has formed his own conclusions about their failures in light of the experiences of the past decade.

“My worry about all this is not new,” Mr. Gingrich said. “But my willingness to reach a conclusion is new.”

Mr. Gingrich said it is time for Republicans to heed some of the anti-interventionist ideas offered by the libertarian-minded Sen. Rand Paul, Kentucky Republican, and Sen. Ted Cruz, a Texas Republican, tea party favorite and foreign policy skeptic.

I think it would be healthy to go back and war-game what alternative strategies would have been better...” [emphasis added]

It is nice that Gingrich has such confidence in the ability of professional wargaming to deliver such answers, but here’s the thing: they can’t. It might be possible to use policy games to explore some of the things that might go wrong in democracy-promotion—although you can probably do that even more effectively in a simple seminar-style BOGSAT discussion. We certainly can’t wargame what would definitively “work,” however, because the social science just isn’t there to support unambiguous judgments. On the contrary, both scholars and the intelligence community are still searching for greater clarity as to how complex political processes like regime change and political transition unfold.

Any wargame requires an underlying model of cause and effect. If our knowledge of cause and effect is fuzzy—as it so often is with social and political processes—one needs to treat with considerable caution any predictions derived therefrom.  (h/t Red Team Journal)

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MW7The September/October 2013 issue of Modern War magazine is out. There are articles on the Vietnam War, the Second Congo War, Robert Thompson’s work on counterinsurgency, and the US Army National Training Center, as well as shorter pieces on game design, weapons systems, and other topics.

The  wargames included in this issues are designed by Eric Harvey, and examine two 1967 Vietnam War operations: “Snoopy’s Nose” (riverine action in the Mekong Delta) and “The Iron Triangle” (an offensive against Viet Cong bases and tunnels northwest of Saigon).

One response to “Simulations miscellany, 6 August 2013

  1. brtrain 07/08/2013 at 1:57 am

    Thanks for the vote of confidence. I was starting to doubt myself! And I am looking forward to Connections-UK very much.

    During the last Presidential election campaign, Paul Krugman said that Newt Gingrich was “a stupid man’s idea of what a smart man sounds like.” Unkind but there are lots of examples to go on!

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