PAXsims

Conflict simulation, peacebuilding, and development

Daily Archives: 16/03/2024

Simulation & Gaming (April 2024)

Simulation & Gaming 55, 2 (April 2024) is now available.

Editorial

  • The Therapeutic Potential of Gaming – Body and Mind Benefits 
    • Marlies P. Schijven and Toshiko KikkawaReviews
  • Simulated Learning Environments as an Interdisciplinary Option for Vocational Training: A Systematic Review 
    • Sandra Liliana Navarro-Parra and Andrés Chiappe
  • Virtual Patient Simulations in Nursing Education: A Descriptive Systematic Review 
    • Gul Sahin Karaduman and Tulay Basak

Research Articles

  • Healthcare Students’ Anxiety, Cognitive Load, and Trait-mindfulness during Interprofessional obstetric Simulation Training 
    • Takhdat Kamal, Rebahi Houssam, Eddabbah Mohamed, El Fadely Abdelmonim, Lamtali Saloua, and El Adib Ahmed Rhassane
  • Gamification and Gaming in Cryptocurrency Education: A Survey with Cryptocurrency Investors and Potential Investors 
    • Hilda Hadan, Leah Zhang-Kennedy, Lennart Nacke, and Ville Mäkelä
  • Personnel Training for Common Facility Management Issues in Thermal-Energy-Storage Chiller Plant using a Serious 3D Game 
    • Mirza Rayana Sanzana, Mostafa Osama Mostafa Abdulrazic, Jing Ying Wong, and Chun-Chieh Yip
  • Supporting stoma patients’ self-efficacy with a mobile application – a focus group interview study
    • Sebastiaan L. van der Storm, Samira E.M. van Knippenberg, Anne M. Eskes, and Marlies P. Schijven

Short Research Article

  • Getting Inspired: A Qualitative Study on the Use of the Inspirisles Role-Playing Game to Teach Middle Schoolers American Sign Language 
    • Maryanne Cullinan and Laura L. Wood

Original Article

  • Virtual 3D Simulation Technology for Interprofessional Team Training 
    • Isabelle Rash, Kevin Shi, Robyn Sussel, Richard Smith, Spencer Thompson, Edward Cai, Tu Dat Nguyen, Julia Cheng, Wenyi Gong, Sahar Farahmand, Vahid Mehrnoush, Shahriar Hosseinzadeh, and Karim Qayumi

Simulations Read to Use

  • Punnett Farms: Developing An Immersive Educational Game-Based Platform for Learning Genetics
    • Henry G.H. Low and Marina Ellefson

Theoretical Articles

  • The Funnel of Game Design – An Adaptive Game Design Approach for Complex Systems 
    • Maria Freeseand Heide Lukosch
  • How Game Ecology Drives Player Choices in Strategy Video Games: An Environmental Determinism Perspective 
    • Zihan Feng