
PAXsims is devoted to peace, conflict, humanitarian, and development simulations and serious games for education, training, and policy analysis.
If you wish to be notified when new material is posted here, simply use the RSS feed or “email subscription” features below.
Relevant comments are welcomed.
PAXsims operates on a non-profit basis. You can donate to support our activities via Patreon: https://www.patreon.com/PAXsims
Recent Posts
- Game Labs returns to Connections US — Call for topics
- Psychological Barriers to Distributed Wargaming
- EWC wargame design competition finalists announced
- Zenobia Award update
- WarPaths
- Game design advice from POLI 452
- Inside James Bond’s gaming lair
- Gaming Disease Response
- Connections UK 2021 update
- Taiwan Strait matrix game
Top Posts
- Play with us however you roll: combat wheelchair rules for D&D 5e
- Game Labs returns to Connections US -- Call for topics
- C-WAM: Center for Army Analysis Wargaming Analysis Model
- Owen: What’s wrong with professional wargaming?
- Gaming the crisis in the Ukraine
- Simulating the Arab-Israeli conflict: to what ends?
- EWC wargame design competition finalists announced
- Practical lessons from teaching online with wargames at CGSC
- WarPaths
- Psychological Barriers to Distributed Wargaming
Categories
- call for papers
- conferences
- courses
- crowd-sourcing
- forthcoming games and simulations
- gaming vignettes
- job opportunities/positions vacant
- latest links
- methodology
- not-so-serious
- reader survey
- request for proposals
- simulation and game reports
- simulation and game reviews
- simulation and gaming debacles
- simulation and gaming history
- simulation and gaming ideas
- simulation and gaming journals
- simulation and gaming materials
- simulation and gaming miscellany
- simulation and gaming news
- simulation and gaming publications
- simulation and gaming software
- Soviet
Archives
Active Learning in Political Science
- An error has occurred; the feed is probably down. Try again later.
Wargaming Connections
- Dragoons Assembly 2020 convention 30/06/2020
- Wargaming Podcasts (redux) 27/03/2020
PAXsims editors on Twitter
My TweetsConnections conferences
Journals & Periodicals
- Battles Magazine
- C3i Magazine
- Eludamos: Journal of Computer Game Culture
- GAME: The Italian Journal of Game Studies
- Games and Culture
- International Journal of Gaming and Computer-Mediated Simulations
- International Journal of Role-Playing
- Sciences du jeu
- Simulation & Gaming
- The Journal of Defense Modeling and Simulation
- Training & Simulation Journal
- Virtual Training & Simulation News
Web Resources: fragile and conflict-affected countries
- Berghof Handbook for Conflict Transformation
- Current Intelligence
- International Alert
- International Peace Institute
- OECD DAC—Development Effectiveness in Fragile States
- PRIO (International Peace Research Institute)
- Small Wars Journal
- UN Department of Peacekeeping Operations
- UN Peacekeeping Resource Hub
- UNDP—Crisis Prevention and Recovery
- US Army—Peacekeeping and Stability Operations Institute
- World Bank—Conflict and Development blog
- World Bank—Fragile and Conflict-Affected Countries
- World Bank—World Development Report 2011
Web Resources: games and simulation
- Active Learning in Political Science
- Barnard College—Reacting to the Past
- Best Delegate
- Beyond Intractability—Exercises and Simulations
- BoardGameGeek
- ChangeGamer
- Class Wargames
- Columbia American History Online—classroom simulations
- Community Organizing Toolkit—game
- Connections Australia
- ConSimWorld
- CRISP: Crisis Simulation for Peace
- CUNY Games Network
- Darfur is Dying—game
- Economics Network—classroom experiments and games
- Emergency Capacity Building project — simulation resources
- EuroWarGames
- Fletcher School/Tufts University—SIMULEX
- Game Design Concepts
- Game Theory .net
- Gameful
- Games & Social Networks in Education
- Games for Change
- Games for Educators
- GeoGame
- Giant Battling Robots
- Global Justice Game
- Grog News
- Guns, Dice, Butter
- History of Wargaming Project
- Ian Bogost
- ICT for Peacebuilding
- International Game Developers Association
- Journal of Virtual Worlds Research
- Kings College London—Conflict Simulation
- Little Wars
- Ludic Futurism
- Ludology
- McGill Model UN
- McGill University—Brynania simulation
- Mike Cosgrove—wargame design class
- MIT-Harvard Public Disputes Program—simulation materials
- MODSIM World conference
- MORS Wargaming Community of Practice
- MSSV
- MUNmatters
- National Center for Simulation
- National Security Decision-Making game
- Naval Postgraduate School—MOVES Institute
- NDU—Center for Applied Strategic Learning
- No Game Survives…
- North American Simulation and Gaming Association
- Oil Shockwave Simulation
- Pax Warrior
- Pervasive Games: Theory and Design
- Play the Past
- Play Think Learn
- Purple Pawn
- Reality is Broken
- Red Team Journal
- SAGSET
- Serious Games at Work
- Serious Games Network France
- Simulations Interactivity Standards Organization
- Strategikon (French)
- Technoculture, Art, and Games
- Terra Nova (Simulation + Society + Play)
- The Cove: Wargaming
- The Ludologist
- The Open-Ended Machine
- Tiltfactor
- Tom Mouat's wargames page
- Trans-Atlantic Consortium for European Union Studies & Simulations
- United States Institute for Peace—Simulations
- University of Maryland—ICONS Project
- University of Michigan ICS: Arab-Israeli Conflict Simulation
- US Army—Modelling and Simulation
- USC—Institute for Creative Technologies
- Utrecht Institute for Crisis and Conflict Simulation
- Wargame_[space]
- Wargaming Connection
- Web Grognards
- World Bank—EduTech
- World Peace Game Foundation
- Zones of Influence
Web Resources: games and simulation (commercial)
- Booz Allen Hamilton—wargames and exercises
- BreakAway—serious games
- Brian Train-game designs
- Civic Mirror
- ConSimWorld
- Decisive Point
- Fabulsi—online roleplay simulations
- Fiery Dragon Productions
- GamePolitics
- LECMgt
- MCS Group
- MegaGame Makers
- Military Training & Simulation
- Peacemaker Game
- Persuasive Games
- PlanPolitik
- RAND Center for Gaming
- Sea Change Simulations
- Serious Games Interactive
- Statecraft
- Strategy and Tactics Press
- Track4
- Wikistrat blog
“three large hex maps”… ? My problem with Hexographer is that thinks every is 8.5″ X 11″; even if I print on 14” paper, and even if I change the file to PDF or other format. HOW did y’all print large maps? Thanks.
Matthew it is Hexographer, mostly because I like it and it runs on a Mac while many other mapping programs are Windows only. I use my 55″ 4K TV as a monitor for my Mac Mini.
Fred (Designer and Map-Maker for Strike!)
Is that hexographer I spy?
If you are interested in a professional capacity (for military training, etc.) it might be possible to get a copy via the wargaming team at Dstl—although I’m not sure how many copies were printed, and if they have any spares. It isn’t available for hobby/commercial use.
Is it at all possible to get a copy of the game?
How similar are the rules to Battlegroup Kriegsspiel?
Leaving aside ATGMs, infantry is hard to see, low firepower, and relatively easy to kill. The terrain effects are similar for both vehicles and dismounts.
The counters look superficially similar to the First Battle series of games that Frank Chadwick did in the 80s and 90s (Sands of War, Battlefield Europe etc.), which was about the same unit scale .
But I suppose at this scale they all have to have the same kinds of information.
How is infantry treated in the game – speed-bumps, like usual?