Conflict simulation, peacebuilding, and development

Tag Archives: peaceconferencing

PeaceConferencing Games: A New Paradigm for Digital Learning

The video below describes the “PeaceConferencing” exercise that is currently a part of Kristen Druker’s 9th grade Modern History Classes at The Bishop’s School. The simulation uses the Open Simulation Platform, first developed at the United States Institute of Peace, and now being further developed by Sea Change Simulations.

Peaceconferencing 2011

We’ve mentioned before at PAXsims the work that Kristen Druker at the Bishop’s School is doing using USIP’s Open Simulation Platform in the classroom. A new video on YouTube provides further insight into her efforts:

An online interactive program for schools, colleges, and the adult community that provides a gaming simulation based on world conflict resolved at a peace conference.

Through three phases of Peaceconferencing, students, teachers, librarians and adult educational communities interface online to support face to face and virtual mediation- negotiation simulations. The use of computer assisted learning, specifically a technology platform that is designed for community networking, as well as, the acquisition of a specific knowledge base relevant to international conflicts, brings the most promising aspects of the digital age directly to the classroom. Students utilize their medium, the internet, in a constructive and powerful way to better understand the complexities of the global world that they will inherit.

The Bishop’s School: peaceconferencing with Uganda

Many thanks to Kristen Druker for sending on to PAXsims this latest update on her work with student peaceconferencing. A hat-tip too for Skip Cole for letting us know about the Uganda project.

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Students at The Bishop’s School in La Jolla, CA broke new ground in this spring’s Peaceconferencing gaming simulations supported by the United States Institute of Peace Open Simulation Platform. The Northern Uganda Peace Building Team made up of high school freshmen intent on problem solving solutions to post-conflict conditions inside Northern Uganda had the benefit of connecting with a Ugandan student “live” from a digital library hub created by the non-profit group,

Working on Peaceconferencing Phase 8 – Brainstorming Solutions, The Bishop’s School students were able to get feedback on their ideas dealing with the Lord’s Resistance Army (LRA), clean drinking water, irrigation, medical needs, and supplies from a student who had spend 15 years of his life in a relocation camp. As a result of their online interface, a priority list was generated by The Bishop’s School students that reflected the most urgent needs concerned with current peacebuilding. “Free from media filters and biases, it was the next best thing to being there,” said The Bishop’s School students. This summer students in Northern Uganda will play Peaceconferencing and use the Open Simulation Platform as a tool to better understand and strategize about their own needs. Possibilities to generate a global social network (student to student) within the Peaceconferencing simulation experience promises to bring the human element into cross cultural problem solving.

Above: Students from The Bishop’s School Northern Uganda Peacebuilding Team with teacher Kristen Druker.

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