PAXsims

Conflict simulation, peacebuilding, and development

Simulation & Gaming (June 2022)

The latest issue of Simulation & Gaming 53, 3 (June 2022) is now available.

Editorial 

  • Games for Peace and Welfare 
    • Marlies P. Schijven and Toshiko Kikkawa

Research Articles

  • Proximal Processes and Problem Solving: Gamers vs. Students 
    • Lorraine A. Jacques
  • Understanding the Effects of Mixed Reality on Video Game Satisfaction, Enjoyment, and Performance
    • Weerachet Sinlapanuntakul, Jessyca L. Derby, and Barbara S. Chaparro

Short Research Article

  • A Serious Game Employed to Introduce Principles of Interprofessional Collaboration to Students of Multiple Health Professions 
    • Nicholas M. Fusco, Lisa Jane Jacobsen, Nicole Klem, Ryan Krzyzanowicz, and Patricia J. Ohtake

Article

  • Ghosts of the Titanomachy: Structure, Commitment, Economics, and Risk as Causal Mechanisms in an Online Battle 
    • James D. Fielder

Review

  • Therapeutic Use of Role-Playing Game (RPG) in Mental Health: A Scoping Review 
    • Daniel Luccas Arenas, Anna Viduani, and Renata Brasil Araujo

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