PAXsims

Conflict simulation, peacebuilding, and development

Mason: Designing public safety games and tabletop exercises

At the LECMgt blog, Roger Mason discusses designing public safety games and tabletop exercises.

Public Safety organizations employ tabletop style exercises to train their personnel. These exercises provide a flexible and cost-effective system to simulate a variety of critical incidents. This article will discuss how to design tabletop exercises and the next level of simulation complexity, wargames. I will discuss the uses of these exercises and the common and unique characteristics of each.

We will explore five steps for designing a game or exercise and how to validate the design. Some people maintain that tabletop exercises are simple to design because they appear to be simple. There may be more to designing a tabletop exercise or wargame than some people believe.

It’s a very useful overview of the process and considerations involved and well worth a read.

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