PAXsims

Conflict simulation, peacebuilding, and development

Daily Archives: 03/02/2021

Simulation & Gaming (February 2021)

The latest issue of Simulation & Gaming 52, 1 (February 2021) is now available. It is a special symposium edition devoted to escape rooms.

  • Editorial
    • Escape Rooms: A Novel Strategy Whose Time has Come Desiree
      • A. Díaz and Timothy C. Clapper
  • Articles
    • Toward Defining Healthcare Simulation Escape Rooms 
      • Mindi Anderson, Lori Lioce, Jamie M. Robertson, Joseph O. Lopreiato, and Desiree A. Díaz
    • Ensuring Educational Escape-Room Success: The Process of Designing, Piloting, Evaluating, Redesigning, and Re-Evaluating Educational Escape Rooms 
      • Heidi Eukel and Briyana Morrell
    • Escape Room Blueprint: Central Orientation Contagion Crisis 
      • Jill L. McLaughlin, Jessica A. Reed, Jody Shiveley, and Stephanie Lee
    • A Community Pediatric Camp Escape Room: An Interactive Approach to Applying Real-Life Critical Thinking Skills 
      • Syretta Spears, Gabriel M. Díaz, and Desiree A. Diaz
    • There is no I in Escape: Using an Escape Room Simulation to Enhance Teamwork and Medication Safety Behaviors in Nursing Students 
      • Dawn Sarage, Barbara J. O’Neill, and Carrie Morgan Eaton
    • The Impact of an Escape Room Simulation to Improve Nursing Teamwork, Leadership and Communication Skills: A Pilot Project 
      • Beatriz Valdes, Mary Mckay, and Jill S. Sanko
    • Escape the Simulation Room Jennifer E. Sanders, Jared Kutzin, and Christopher G. Strother
      Shocking Escape: A Cardiac Escape Room for Undergraduate Nursing Students 
      • Briyana Morrell and Heidi N Eukel
    • Can You Escape? The Pharmacology Review Virtual Escape Room 
      • Miranda Michelle Smith and Rebecca G. Davis
    • Operation Outbreak: A Periop 101 Exam Review Escape Room 
      • Ashley N. Frederick and Jessica A. Reed
    • Escape the Womb: A Maternal Emergency 
      • Lori Hardie, Amanda Gill, Stephanie Lee, and Jody Shiveley

Part 2 of USNA Study on Wargame Design Education

“Thanks in advance for those of you who participated in this study’s first Delphi Survey. As a reminder, these Delphi Surveys are part of a larger project I conduct as the Fellow of the United States Naval Academy Naval History Wargaming Lab. I am seeking to understand the current state of wargaming design education and to explore potential solutions inspired by art epistemology. If you are curious for more information about my study, please consult the previous PAXSims post on this study.

You do not have to have participated in the first survey to participate in the second one. This survey will be less involved than the first – it includes multiple choice and select all type questions rather than long answer questions. The second survey, in the Delphi Survey tradition, will help me move findings from the data closer towards statements with a sense of community consensus.

Thank you in advance for your participation, time, and energy. Please feel free to email me at sawyerjudge@outlook.com should you have any additional questions.”

From Sawyer Judge

Click here to complete the Survey for Part 2 of the Study. Sawyer requests you complete as much as you feel comfortable and willing to complete. No question is required except for your name and consent at the beginning. Learn more about the study itself, her ongoing research, and the instructions for the survey on the survey’s first page.

Please try to complete the survey by the end of the month, the 28th of February.

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