PAXsims is pleased to present a number of items on conflict simulation and serious (and not-so-serious) gaming that may be of interest to our readers.
The Connections US professional wargaming conference will be held at National Defense University on 17-20 July. Several of the PAXsims team will be there. We will have AFTERSHOCK: A Humanitarian Crisis Game and the Matrix Game Construction Kit (MaGCK) on display during the games demonstrations, and there will also be an opportunity to play We Are Coming, Nineveh! (The Battle for West Mosul, February-July 2017) or to discuss other games that are in development. Be sure to say hello!
If you miss us at Connections UK, members of the PAXsims team will also be at Connections UK in September, the Serious Games Forum (Paris) in December, and/or Connections North in February.
The “NATO Engages” public outreach component of the recent NATO summit in Brussels features an audience-participation simulation/seminar game/discussion on cybersecurity:
Cyber Crisis Simulation
Ambassador Sorin Ducaru , Special Adviser , Global Commission on the Stability of Cyberspace
Carmen Gonsalves , Head of International Cyber Policy Department , Kingdom of the Netherlands; Co-chair, Global Forum on Cyber Expertise
Tanel Sepp, Head of the Cyber Policy Department, Ministry of Defense of the Republic of Estonia
Moderator: Diana Kelley , Cybersecurity Field Chief Technology Officer , Microsoft
Concerns about cyber security have skyrocketed as governments, economies, and societies increasingly depend on the internet and digital technologies. The increasing number of cyber-attacks also places new pressures on top of long-existing coordination difficulties when EU and NATO countries find themselves in need to respond to a cyber-driven crisis. The scope and sophistication of modern cyber-attacks require quick, interoperable responses throughout all strategic and logistical layers, from the political leaderships to civil services to the private sector. The objectives of this cyber exercise will be to highlight challenges in decision-making and response procedures when facing a crisis situation caused by a cyber-attack; to identify what capabilities help the decision-making process and multi-stakeholder intelligence sharing; and to improve cyber awareness among the participants as well as highlighting lessons learned and best cyber practices. A panel of practitioners will be asked to respond in real-time to a realistic cyber crisis scenario unfolding in a fictional country. The audience will be asked to play an active role during this exercise by commenting and voting on the most convincing response options presented by the panelists as the crisis scenario evolves.
There is no word yet if the next NATO summit will include a simulation of diplomatic chaos within the alliance sparked by the unpredictable leader of a major NATO country.
While on the subject of NATO, are you looking for an overview of the recent Supreme Allied Command Transformation urbanization wargame final planning workshop? Well, we’ve got that!
Still more NATO stuff: Simon Fraser University recently conducted its 2018 NATO Field School and Simulation.
The SFU-NATO Field School and Simulation program is a 12 credit intensive upper-level Political Science course that combines coursework with experiential learning. The program will be open to universities across Canada and provides the opportunity for students to observe and engage military personnel, policy advisors and diplomats in their workplace. This includes visiting and embedded experts from the Department of National Defence, the Canadian Armed Forces, NATO and academia, as well as high-level briefings at NATO HQ, SHAPE, and the Canadian Delegation to the European Union.
The cohort will attend familiarization visits at Canadian Armed Forces bases in Western Canada, then travel to NATO HQ in Belgium for a week of briefings by NATO officials. At the NATO Defense College (NDC) in Rome, the cohort will do four days of a professionally run NATO-simulation (NMDX) with NDC mentors and Senior Course curriculum. The 2018 field school will also visit the Canadian Battlegroup in Latvia, and NATO’s Strategic Communications Centre of Excellence in Riga.
Details regarding the 2019 programme will be posted later to the SFU webpage.
The Australian Army professional development website The Cove features a recently-posted paper by Callum Muntz entitled “Gamification: Press ‘START’ to Begin.”
Gamification uses proven techniques to influence human behaviour, is used by big businesses the world over, and is an ever-growing industry (Pickard 2017). Most military training is dull, dry, and uninteresting – but it doesn’t have to be so. Gamification can be used to enhance the Army’s training, and should become a consideration in the Systems Approach to Defence Learning (SADL). Yu-Kai Chou’s Octalysis model could be considered a worthy starting point for improving Army training with Gamification.
Elsewhere at the website, you’ will also find a quick decision exercise, Takistan Ambush.
At Medium, “Oscar’ uses the Matrix Game Construction Kit and a repurposed game board from Labyrinth to produce Crashing the Gates: An Ad-Hoc “Wargame” Scenario About Migration.