PAXsims

Conflict simulation, peacebuilding, and development

A busy year of gaming ahead

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Well, 2018 is already shaping up to be a very busy year for PAXsims, and certainly for yours truly.

This term I’m teaching a small seminar on conflict simulation design at McGill University. This is really a dry run for a larger course next academic year—and, if that goes well, possibly a regular offering in the academic years ahead.

Starting this week, Hiba Zerrougui and I will be running an AFTERSHOCK: A Humanitarian Crisis Game tournament for students in my POLI 450 (Peacebuilding) course. This is an optional event, in which players pick up bonus class participation credits for taking part, and an extra bonus if they win the tournament. You’ll find a report on last year’s version here.

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Next week, I’ll be in Washington DC for a couple of days to assist the International Foundation for Electoral Systems to develop serious games and simulations for training election officials. IFES does terrific work around the world helping countries with the complex procedures and mechanisms of electoral democracy, and I’m happy to lend a hand. I’ll also be doing some work with the ICONS Project over the coming months.

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On February 6, it’s off to my alma mater, the University of Calgary, to talk about the use of serious games in teaching about international development, and to run a demonstration game of AFTERSHOCK.

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On February 24, we’ll be holding a CONNECTIONS NORTH miniconference at McGill University on professional wargaming in Canada, with around 20 participants. Small as it will be, it is likely to be the biggest assemblage of Canadians to discuss serious wargame development in quite some time.

The following day Jim Wallman (Stone, Paper, Scissors) and I will, together with members of our elite Control team, be running the 3rd annual McGill megagame, DIRE STRAITS. This is a revised version of the game that Jim and I organized for the Connections UK wargaming conference back in September (and which received international coverage from BBC News). Anja van der Hulst (TNO) will be passing through Montreal so that she can take part in both the conference and the game, and she’s kindly offered to run her comprehensive approach game for my students on the following Monday.

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In early March, I’ll be taking part in a workshop on the urban dimensions of religious conflict, being organized by my colleague Mick Dumper (University of Exeter). Mick and I have worked on other conflict simulations before—including a prescient 2013 policy simulation that explored possible US cuts to UNRWA, and an educational simulation on the Syrian refugee crisis. This time I’ll be developing a multi-part crisis simulation, set in the fictional country of Carana, that will continue throughout the event. Our hope is that it will compliment the academic papers and discussion that are the main component of the workshop with some illustrative communal flash-points, conflict, and policy challenges.

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In early April, civil war will once more stalk Cyberia, as more than one hundred students in POLI 450 and POLI 650 spend a week trying to bring peace to Brynania. This will be the 19th annual running of our massive McGill University peacebuilding simulation, and I’ll spend much of the time monitoring more than 15,000 emails between the participants in my role as CONTROL. The effort that the participants put into this is truly phenomenal, especially considering how little the activity actually counts for (10% of their course grade), and is testimony to the outstanding students we have at McGill. You’ll find a detailed account of the simulation here, in an article in PS: Political Science & Politics (2010).

During the summer, things won’t be slowing down all that much. I’ve got an article, and possibly a book chapter, to write on serious gaming. There may be another return visit to Dstl—I certainly hope so, since these have been a hugely valuable opportunity to see what my UK defence colleagues are up to. I hope to be presenting at the Connections US professional wargaming conference at National Defense University in July on the results of our DIRE STRAITS experiment, and I’ll certainly be attending the Connections UK wargaming conference at King’s College London in September.

Plus there are all sorts of game ideas germinating—some of which you will hopefully see on the pages of PAXsims in 2018. And that’s just me! Associate PAXsims editors Ellie Bartels, Devin Ellis, Tom Fisher, Gary Milante, and Tom Mouat are just as busy with their own projects too, many of which you will also see here in the year ahead.

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