PAXsims

Conflict simulation, peacebuilding, and development

Rothweiler : Wargaming for strategic planning

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It’s Wednesday, and the Strategy Bridge features yet another article in their week of wargaming analysis and discussion. This time it is Krisjand Rothweiler (US Army War College), who addresses “#Wargaming for Strategic Planning.”

Wargaming in most Department of Defense contexts consists of the action-reaction-counteraction of the Joint Operations Planning Process and is usually the first thing that comes to mind when this tool is mentioned. A close second to “planning” wargames are exercises conducted at the tactical and operational level, often also called by the same name. However, both these fail to consider strategic decision making exercises. Strategic decision making exercises can be described broadly (though not exclusively) as wargames, either seminar or matrix, which leverage gaming tools such as dice, cards, or boards and tokens to facilitate the process. These games are applicable to strategic planning, but are generally limited to academic (including military) institutions or small cells in strategic organizations due to the specialization required to construct and run such games. What this essay aims to do is introduce to planners and analysts the broader concept of wargaming while highlighting the utility of these alternate methods in planning and supporting military leaders.

He goes on to discuss seminar games, matrix games, and other approaches—and even cites PAXsims in the process. He concludes by noting:

Wargaming is not just a planning process step for military staffs but includes a variety of methodologies that are useful in informing strategic decision making and aiding in the development of strategies and contingency plans prior to or during detailed planning. By bringing wargaming into the planning process early and often, a staff can enable the inclusion of a wide variety of information and escape the often-hyper-focused mentality that comes at the initiation of a headquarters planning process. Finally, for those potential wargame sponsors, there are numerous military, academic, and private capabilities to enable the design, execution and analysis of wargames to address their objectives.

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