Graphic by Tom Mouat.
Recently PAXsims explored some of the barriers to women in wargaming. While our initial focus was on professional educational and analytical gaming (a topic we’ve explored before), discussion soon moved on to address those factors that might deter women from entering or enjoying the wargaming hobby. It’s fair to say that I was taken aback by the vitriol that was generated by some hobbyists when I suggested more female wargamers would be a desirable thing. (Conversely, the professional national security gamers who commented universally agreed.)
Since then, a Tumblr post by Emily Garland entitled “Tabletop Gaming has a White Male Terrorism Problem” has sparked much discussion in the boardgame and RPG communities. It details her experiences of harassment, sexism, and gender-based intimidation, including a successful sexual harassment case she brought against the gaming shop where she once worked. You’ll find some very thoughtful discussion of the issues she raises in this very long thread in the RPG.net forums, at the Ferrett Steinmetz blog, and in an excellent article by Aja Romano at VOX which should be read by everyone in the gaming community.
Sadly, debate on the topic at BoardGameGeek was much less helpful and was ultimately locked down by the moderators, while some the sexist responses on wargaming forums are too depressing to even link.