PAXsims

Conflict simulation, peacebuilding, and development

Update: International Conference on Exercises, Gaming, and Simulations for Intelligence and National Security

Jan Goldman has passed on an update regarding the forthcoming International Conference on Exercises, Gaming, and Simulations for Intelligence and National Security, to be held at Georgetown University on 24-25 March 2015. This includes a list of some of the topics that will be addressed:

  • Strengthening Intelligence in Times of Crisis, Elena Sanchez Blanco
  • Synthesizing Theory into Game Design, Roger Mason
  • Games as Experiential Learning Platforms, Peter Perla,
  • Modeling Systems and Effects, Joseph Miranda
  • Developing The Spy Immersive Experience, Amanda Ohlke and Jacqueline Eyl
  • Developing the Cuban Missile Crisis Simulation, Jacqueline Eyl
  • Global Positioning System (GPS) -based Spy Games in the City, Amanda
  • Ohlke
  • Technology for Intelligence Simulation and Gaming
  • Computational Simulation in Intelligence Analysis, Edward Waltz.
  • Composite Signatures Analyst Learning Tool: Supporting the Analyst with
  • Scenario-Based Methodology Training, Benjamin Bell
  • Panel: Gaming and Modeling Before a Crisis to Prevent Harried Thought
  • During a Crisis, Kenneth Kligge (moderator)
  • Use of Gaming and Exercise as Part of an Engagement Strategy, Hyong Lee
  • Understanding Post-Transition Political Trajectories through Modeling
  • Pre-Transition Regime and Opposition Interaction, Katrina Dusek
  • Gaming the Nexus between Intelligence and Policy, Timothy Wilkie
  • Challenges of Demonstrating Cyber Attacks for Health Care Training, Ramon Balut and Jean Stanford
  • Timeless Lessons Learned from Historic Innovations in Exercises, Gaming, and Simulations – and their Applicability to Contemporary Challenges, Paul Byron Pattak
  • Cyber-Attack and Ethics Simulations, Pablo G. Molina
  • Intelligence Analysis Capstone Projects, Stephan Marrin
  • Panel: Only for the kids’ eyes: bringing institutions out from the shadows or the need for a simulation/gaming program in Spain
  • Looking at Primary and Secondary Education Through the Lenses of Intelligence Culture Fernando Velasco
  • Experiencing the Tradecraft: Designing the Iintelligence Learning
  • Experience with Simulations and Games, Rubén Arcos
  • Learning Devices and Interactive Multimedia Communications, Manuel Gértrudix and Sergio Álvarez
  • Teaching Structured Analytic Techniques for Cyber Security through Role Playing Exercises, Jim Jones, Jr.
  • Induction Game and Intelligence Education, William F. Lawhead
  • Virtual Training Systems and Survival Humanistic Factors, Randall Murphy and Darrell Rosse Comparing the Utility of On-line Learning Technologies, Randy Pherson
  • Induction Game and Intelligence Education, William F. Lawhead
  • Educating Competitive Intelligence clients and consumers, Nan Bulger
  • Simulations for intelligence and security education and training: serious gaming and how to create visionary practitioners and policy makers, Cristina Ivan
  • Potential in Nonrepresentational Concrete Tabletop Exercises for Analysts, Noel Hendrickson
  • PANEL: Linking Analysis with Reporting Through Games
  • “The Body in the Bag”: A scenario-based approach for developing the links between analysis, assessment and reporting, Julian Richards
  • Predicting Migratory Patterns Through Gamification and Simulation, Melonie K. Richey
  • Simulating Stress and Crisis within an Intelligence Driven Scenario, Omid Townsend

The conference looks outstanding, and while I can’t make it—I’ll be running my own simulation at McGill that week—others from the PAXsims crew will be there to report on the discussions.

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