PAXsims

Conflict simulation, peacebuilding, and development

Grogheads: The “Distant Plain” interview

Over at the Grogheads wargaming site,  Brant Guillory has posted an excellent interview with Brian Train and Volko Ruhnke, the codesigners of the forthcoming game of insurgency and counterinsurgency in Afghanistan, A Distant Plain (GMT Games).

The lengthy interview is in two parts. In addition to providing much detail on the game, it also offers insight into the challenge of game design for COIN operations:

Great stuff! There is also a GrogHeads discussion forum for the topic.

4 responses to “Grogheads: The “Distant Plain” interview

  1. Rex Brynen 29/08/2012 at 1:46 pm

    Thanks Volko and Brian! And Brant!

  2. brtrain 29/08/2012 at 2:28 pm

    You’re welcome!

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