PAXsims

Conflict simulation, peacebuilding, and development

CFP: International Journal of Game-Based Learning

Researchers are welcome to submit manuscripts to be considered for inclusion in the second issue of the second volume of the International Journal of Game-Based Learning to be published in April 2012. All submissions should be sent to the IJGBL, Dr. Patrick Felicia, at pfelicia@wit.ie, no later than 30th September 2011.

Mission of IJGBL

The mission of the International Journal of Game-Based Learning (IJGBL) is to promote knowledge pertinent to the design of Game-Based Learning environments, and to provide relevant theoretical frameworks and the latest empirical research findings in the field of Game-Based Learning. The main goals of IJGBL are to identify, explain, and improve the interaction between learning outcomes and motivation in video games, and to promote best practices for the integration of video games in instructional settings. The journal is multidisciplinary and addresses cognitive, psychological and emotional aspects of Game-Based Learning. It discusses innovative and cost-effective Game-BasedLearning solutions. It also provides students, researchers, instructors, and policymakers with valuable information inGame-Based Learning, and increases their understanding of the process of designing, developing and deploying successful educational video games. IJGBL also identifies future directions in this new educational medium.

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