PAXsims

Conflict simulation, peacebuilding, and development

Simulation & Gaming (October 2010)

The October 2010 issue of Simulation & Gaming (41, 5) is now available online:

  • A Blend of Planning and Learning: Simplifying a Simulation Model of National Development, Birgit Kopainsky, Matteo Pedercini, Pål I. Davidsen, and Stephen M. Alessi
  • A Systemic-Constructivist Approach to the Facilitation and Debriefing of Simulations and Games, Willy Christian Kriz
  • Facilitator, Researcher, Politician, Magician, Anne Herbert
  • How We Think and Talk About Facilitation, Fumitoshi Kato
  • Educational Validity of Business Gaming Simulation: A Research Methodology Framework. Andrew J. Stainton, Johnnie E. Johnson, and Edward P. Borodzicz
  • Effects of Third Person Perspective on Affective Appraisal and Engagement: Findings From SECOND LIFE, Ellen L. Schuurink and Alexander Toet
  • Assimilation of Public Policy Concepts Through Role-Play: Distinguishing Rational Design and Political Negotiation, Pieter W. G. Bots, F. Pieter Wagenaar, and Rolf Willemse
  • Programmatic and Participatory: Two Frameworks for Classifying Experiential Change Implementation Methods, Travis L. Russ
  • Association News & Notes, Songsri Soranastaporn

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