PAXsims

Conflict simulation, peacebuilding, and development

Simulation & Gaming (June 2010)

The latest issue of Simulation & Gaming 41, 3 (June 2010) is now available online:

  • Analyzing Conflict Dynamics With the Aid of an Interactive Microworld Simulator of a Fishing Dispute
    • Ranan D. Kuperman
  • Balancing Play, Meaning and Reality: The Design Philosophy of LEVEE PATROLLER
    • Casper Harteveld, Rui Guimarães, Igor S. Mayer, and Rafael Bidarra
  • Incorporating Customer Lifetime Value Into Marketing Simulation Games
    • Hugh M. Cannon, James N. Cannon, and Manfred Schwaiger
  • Video Game-Based Methodology for Business Research
    • Larry L. Lawson and Catherine L. Lawson
  • Debriefing in Moodle: Written feedback on trust and knowledge sharing in a social dilemma game
    • Margaret Oertig
  • Debriefing a Health-Related Educational Game: A Case Study
    • Jeffrey L. Lennon
  • Using Gaming Literacies to Cultivate New Literacies
    • Hui-Yin Hsu and Shiang-Kwei Wang
  • Database Manager
    • Andrew Martin
  • Operations Strategy with Paper Boats
    • Narendar Sumukadas
  • Association News & Notes
    • Songsri Soranastaporn

While abstracts are available through the link to SAGE journals above, you’ll need a subscription to access the full text.

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