PAXsims

Conflict simulation, peacebuilding, and development

more on Battle for Baghdad

The folks at MCS Group had some comments on my recent review of Battle for Baghdad. Rather than risk them being missed, I thought I would flag them here:

Thank you for the review of our new Battle for Baghdad game, and the kind comments regarding the Nicaragua game design. We would like to clarify Battle for Baghdad’s design and purpose. The game is not intended to be a military simulation of operations in the Iraqi capital, nor is it intended to reflect historical realities of the specific military aspects of the campaign. Rather, the game is more political than military, and the design intent was to place players in a situation of modern political conflict using the situation in Baghdad as a backdrop…

Readers should go to the comments section of the original review to read the rest. We welcome everyone’s thoughts.

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