
PAXsims is devoted to the discussion of conflict simulations and serious games that address issues of security, development, and peacebuilding for educational, training, and policy purposes.
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Web Resources: games and simulation (commercial)
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- Two-Stone LLC



You may have seen this before:
http://www.al-monitor.com/pulse/originals/2012/al-monitor/syria-competitive-influence-game.html
On a game run in late July by the Asymmetric Warfare Group, and is written by a participant in the game’s grey cell. Refence is made to game system developed by JHU-APL. I also saw mention at the same source of the original discussion setting up for the game that took place in May (link to story is in this article).
No, I didn’t–I’ll have to include that in the next round-up (I’m falling behind). And on a side note, this part is a bit odd: “Iran, Hezbollah and the Syrian regime built a covert base on the Mediterranean with help from North Korea and tried to send supplies to the base by ship through the Suez Canal.”
^ Now I’m kind of keen on that being featured in a sequel to the new Red Dawn. They could change the location to Greece and throwing Syria, Hizbollah & Iran into the mix. Add Greek anarchists with the Muslim Brotherhood and you’d get the coveted Glen Beck endorsement.
So what situations (and for what type of questions) can War Games give good guidance? simple political questions and military challenges?
I made my Hi3112 class “do” the MENA region for their class sim last year and it came out very realistically – they did their research properly, and the plays they made (in Nov/Dec 2011 in class) reflected what came to happen in the real world in Jan-March 2012. The Russians and Chinese blocked the very little the western players wanted to do – one of the students playing China wrote long statements which said precisely nothing – while they all resisted injects which offered excuses for more active intervention. Drop mortars on the Russian naval base – no reaction, lose some aid workers in Northern Syria – no reaction. Meanwhile, students playing other actors across the region happily let the P5 make the non-running (apart from the Somali Fundamentalist player who accused the west of undermining the economy by destroying the local fishing industry with their “so called anti-piracy actions”)
I was pleased they managed to grasp the limits of diplomatic action, and presaged the following months reasonably well, but a bit sad at how well they grasped the essential cynicism of diplomacy. I thought it was striking that if you get the right bunch of college student’s in a game, you can probably produce outcomes that reflect policy options as well as teams of expensive experts. The goal going forward is to find ways to achieve that level of “realism” consistently, and to try and get the students to find sets of actions in the sim which could produce a slightly better result than the real world actors without breaking the “limits of the possible”
Mike: Your class simulation sounds fascinating. Who put it together [I'm assuming you, so what design did you use?] and what were the learning objectives in putting it together? Obviously, there was a wide-variety of learning going on…just what were you targeting?
“In his comments at Wargaming Connection, Stephen warns of the dangers of “trying to sell war gaming as a solution when other solutions might be better.” He’s right, of course. It is often the case that a wargame or policy game is not the best way of exploring an issue; indeed, I would argue that it is very often not the best way of exploring complex political issues.”
Having read the Syria report, It seems that 1. the fact that a simulation is basicially closed system, garbage in, garbage out, and because of that, 2. any predictive power will also be limited by the initial assumptions, escapes folks at times.What is probably the weakest or at least most controversial ability of a simulation, to predict or anticipate the future, is the one with the given the high profile. It’s too bad..
This is a real shame. We’ve run crisis simulations for other shops in Brookings before, and it gives me heartburn to watch Saban spend so much money on such a mediocre product.