
PAXsims is devoted to the discussion of conflict simulations and serious games that address issues of security, development, and peacebuilding for educational, training, and policy purposes.
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Web Resources: fragile and conflict-affected countries
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Web Resources: games and simulation
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Web Resources: games and simulation (commercial)
- Booz Allen Hamilton—modeling and simulation
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- Sea Change Simulations
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- Statecraft
- Strategy and Tactics Press
- Track4
- Two-Stone LLC


Welcome back to the (almost) post-WDR land of the living, Gary!
I’m also part way through the book. While some of the gaming evangelism is a little over-the-top, and I would have preferred to have seen a more balanced treatment of the issues that McGonigal addresses, I’m certainly enjoying it too.
I saw McGonigal on Colbert too, and I was less than impressed. She burbles that there are 500 million gamers out there – that may be a large number, but it’s still less than 8% of the world’s population. And Colbert’s crack about bringing XBoxes to sub-Saharan Africa (with the unspoken implication that things like electricity, clean water, housing, economic and political stability, and leisure time should probably be in place first) got swept aside in her enthusiasm. It’s human, all too human, that well-educated affluent First Worlders seem to think that everyone else on the planet has the same problems they do, or should at least read the book they’ve written about their problems.
However, I am basing my judgement on seven or eight minutes of one appearance on Colbert, so I should give her the benefit of the doubt. Gary has summarized her early points and they are good.
Thanks for the review Gary! I’d like to see more of what you think before adding this to the teetering mountain of books by my bed.